VikingDad Pro-Tip #3 (Yes, and…)

One of the things I’ve learned from interactive and improvisational theatre is the rule of “Yes, and…” as opposed to “No, this…”.  This works for children at play as well.  Kids have an expansive imagination that doesn’t adhere to many rules, if any, since they’ve not had the experience to apply them. That means they think of things that are hilariously inappropriate to any laws of science we know. Encourage this.  Instead of saying, “No, Boba Fett can’t wear Princess Leia hair, have Han Solo as a boyfriend and won’t be able to fly in the McGonagall dress using his jet pack” say, “Yeah, that’s pretty cool, and how about giving him a purple lightsaber” or something to that effect.  It will help both avoid a potential argument AND help the child feel you’re on the same page.   Also, as an addendum, when your child does say, “No, that won’t work…” ask why.  Encourage them to also embrace the “Yes, and…”


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Viking Dad

Viking Dad

Stephan aka Viking Dad (or Dad the Viking), has lived most of his life in a state of transience, moving from state to state in an effort to gain experience, loot and renown. Now that he’s older (and presumably wiser for all that experience) he’s become quite a bit less transient (having lived in the same place now for over six years). He is married to an awesome pink-haired dual-classed seamstress/shield maiden and is raising two incredibly creative (not to mention unrestrained) children to live a creative lifestyle. This blog is not only an expression of that desire, but a record, an archive for those children and those children’s children to learn about the trials and tribulations of leading such a lifestyle.

2 thoughts on “VikingDad Pro-Tip #3 (Yes, and…)”

  1. This rule is what makes me love you and Roach so much. When you guys came down to the Indy Changling game (what feels like decades ago) and let me run with your characters’ abilities in whatever way I wanted, it made my first game running Changling so much easier. There wasn’t a lot of that in the Cam in those days. Especially in Indy, where it was always “No, my character can’t have flaws or unknowns”. You two made me love the Cam for what it could be, instead of hating the Cam for what it was.

    1. Thank you for that… it’s good to know I had a positive impact on members of the Cam/MES. I have such a bad taste in my mouth from them currently, one that I’ve actually had for a long time, just covered it up with ‘mouthwash’ and ignored it.

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